TOOLS & CALCULATORS

Plan a release marketing budget

Four small planning tools. Every figure comes from your own inputs — nothing here is a quote, a rate card or a promise.

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Illustrative planning tools only. Rates, dates and amounts are values you set yourself — they are not payout quotes, guarantees or delivery commitments.

Campaign budget planner

Distribute your own budget across the four campaign surfaces from the marketing engine.

40% · 400
30% · 300
20% · 200
10% · 100
Sliders are relative weights — amounts are your total split proportionally.

How to plan the budget

Marketing money is easiest to waste when it is spent without a plan. This page explains what each promotional surface is actually for, how to weight them for your situation, and how to judge what a budget can honestly deliver.

Decide the job before the number

Start with what this release is meant to achieve, because different goals need different spending. A first release usually needs discovery: getting the track in front of people who have never heard your name. A follow-up in an established catalogue often needs activation: reminding an audience that already exists. A catalogue push may need neither, and is better served by fixing metadata, artwork and profile links. Write the goal in one sentence before you allocate anything. If you cannot state it plainly, more spending will not fix that, and the money is better held back for the next release.

Playlist and editorial pitching

Pitching is submission work: presenting a release to the people and systems that programme listening on each service. It costs mostly time rather than money, and it should happen well before release day, because most pitching windows close in advance. What it buys you is consideration, not placement. Editorial decisions belong to the platforms, are subject to their own rules and eligibility, and cannot be bought or promised by anyone outside those teams. Treat pitching as a discipline you do properly every time rather than a channel you scale with budget, and keep your expectations for any single pitch low.

Short-form and creator work

Short-form video is where a lot of discovery starts, and it rewards volume and iteration rather than production value. The practical unit is a hook: a specific short moment from the track paired with a reason to watch. Most attempts do nothing, and you cannot reliably tell in advance which will work, so plan for many rather than a few. If you make this content yourself, the cost is your time. If you pay an editor or a videographer, price it as a batch rather than a single video. Budget for at least a few weeks of consistent output around a release.

Paid media

Paid media buys attention you have not earned, and it amplifies whatever you point it at. That makes it the surface most likely to waste money, because pointing spend at something that is not already working simply gets more people to ignore it. Use it after you have some organic signal to build on. Run small tests, change one variable at a time, and give each test enough spend to produce a readable result rather than splitting a small budget across many. Set an amount you are content to lose before you start, and stop at it.

Creator and influencer collaboration

Collaboration means paying or partnering with someone who already has the audience you want to reach. It differs from paid media because you are buying credibility and context as well as attention, and you have less control over the output. Relevance beats reach every time: a small account whose audience genuinely matches your music tends to outperform a large one that does not. Agree deliverables, timing and usage rights in writing before money changes hands. Expect variable results, and treat any single collaboration as a test rather than a plan.

Weighting, and when zero is the right number

For a first release, weight towards discovery: pitching done properly, a sustained run of short-form, and little or no paid media until something shows signs of working. For an established catalogue, you have data, so weight towards amplifying what already performs, and use paid media and collaborations more confidently. Spending nothing is a legitimate decision. If the track is not finished, the artwork is weak, the metadata is wrong, or you have no capacity to sustain a campaign, hold the budget. Money cannot buy an outcome, and no spend guarantees streams, placements or coverage.

Questions and answers

How much should I spend on a release?

There is no correct figure, and any number quoted without knowing your goal, your catalogue and your capacity is guesswork. Decide what the release needs to achieve, work out what that requires in time and money, and set an amount you can lose without affecting the next release. The calculator on this page just divides an amount you choose across surfaces you weight yourself.

Can paid promotion guarantee streams or playlist placements?

No. Nobody can promise streams, placements, coverage or editorial support, and offers that do should be treated with real caution. Editorial decisions sit with the streaming services and are subject to their own rules and eligibility. Paid media can put a release in front of more people, but whether they listen, save or follow is outside anyone's control, including yours.

Should a first release use paid media at all?

Usually only in small, deliberate tests. Paid media amplifies what you point it at, so with no organic signal yet you are mostly paying to find out what does not work. Put your first effort into pitching properly and building a sustained run of short-form content, then use a modest budget to push whatever shows early traction rather than spreading it evenly.

How should the split differ for an established catalogue?

With history you have data, which changes the calculation. You know which tracks retain listeners, which markets respond and which content formats travel. That justifies weighting more towards amplification: paid media behind proven material, and creator collaborations chosen for audience fit. Keep pitching in the plan regardless, because it costs time rather than budget and each new release needs it done properly.

When is spending nothing the right call?

When the fundamentals are not ready. If the mix or master is unfinished, the artwork is weak, the metadata or credits are wrong, or you do not have the time to sustain content for several weeks around release, budget will not compensate. Fix those first and hold the money for the next release, when the same spend will have something solid to amplify.

Is the calculator on this page a quote or a recommendation?

Neither. It is an illustrative planning tool that takes the total and the weightings you enter and shows how the money would divide across surfaces. It does not price any service, does not commit anyone to deliver anything, and makes no prediction about results. Use it to compare allocations and pressure-test your own plan before you commit to spending.

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Free tools that check your release

Free, no account, nothing uploaded. Everything runs in your browser.

Check your master before the stores change it
Free browser loudness checker. Measure integrated LUFS, true peak and loudness range to ITU-R BS.1770-5, and see what Spotify's published normalisation will do to your master — every other service's figure is labelled as reported, not published.
▣Check your cover before it gets rejected
Free cover art checker. Check dimensions, aspect ratio, colour mode and detail against store requirements, and preview your artwork at the sizes listeners actually see.
✎Check your metadata against the store rules
Free metadata checker for music releases. Test your artist name, title, version and featured credits against the published store style rules before you submit.
⌘Check your ISRC and your barcode
Free ISRC and UPC/EAN validator. Check the structure of an ISRC and verify or calculate a barcode check digit instantly, in your browser.
Work backwards from your release date
Free release timeline planner. Enter your release date and get a dated working back-schedule from master delivery to the editorial pitch deadline and the first month after launch.
◇Find out what actually reaches your bank account
Free calculator. See what US tax is withheld from your music royalties by treaty country, whether you need a US tax number, and what each distributor that publishes its figures actually costs you — with the arithmetic shown.
See the verdict before you apply
Free. Run, on your own device, the checks a reviewer can settle from the file and the fields — cover, master, codes, credits — and see exactly what would come back to you before you send anything.
⚖Agree the splits while everyone still remembers
Free. Write down who wrote the song and who made the recording, as two separate sheets with two separate sets of percentages, and share it through a link whose contents are never sent to our server.